3D Modeling for Animation, Game Art, and Visual Effects - Associate of Science Degree

The Associates of Science Multimedia: 3D Modeling for Animation and Game Art degree focuses on the creation of digital assets such as characters, vehicles, props and environments used in Animation, Game Art and Visual Effects. Students learn to develop 2D and 3D assets and characters through 3D modeling and digital sculpting techniques. Students will also learn techniques for lighting, texturing and rendering their assets for presentation in a professional portfolio. This degree prepares students to transfer to a four year program in digital animation and/or to secure an entry-level position as a Character Designer, a 3D Modeler/Digital Sculptor, or a Game Asset Designer.

Major/Program Requirements

Career and Academic Pathways

Required Courses:

ART 121Foundations of Three-Dimensional Design

3.00

MULTI 100Multimedia Foundations

3.00

MULTI 111Adobe Photoshop I

3.00

MULTI 1503D Modeling and Sculpting

3.00

MULTI 155Digital Sculpting

3.00

MULTI 250Intermediate 3D Modeling

3.00

MULTI 214Digital Media Portfolio

3.00

 

Total Credit Hours: 21.00

Lower division requirements for students interested in transferring to a four-year institution in this field may differ from associate degree requirements. Prospective transfer students should complete the general education and lower division requirements of the school to which they will be transferring. See a counselor for details. Information is also available at www.assist.org.

A student receiving a degree in this field will be able to:

  • Implement design principles in all stages of digital art.
  • Utilize hardware and software technologies & techniques of artists and digital art industries.
  • Analyze cultural influences and expressive forms within global media arts as they relate to digital art.
  • Apply knowledge of technical pipeline and professional practices specific to digital art industries.